A nomadic people, the minotaurs are shepherds, raising goats, sheep, and on occasion horses. Despite not forming cities or lasting signs of their people, it should not be thought that they lack a strong culture; very distinctive and characteristic song, dance, weaving, rituals and ceremonies, and spiritual beliefs fill their culture. Being a strong, powerful warrior is very important to their race as a whole. One should not mistake them for a war race, though; since the end of the instability of the post-Great Kingdom years, there is no record of a tribe of minotaurs entering into war if not first attacked. This is something that no other race can claim save halflings.
The Minotaur lands are known by most as the ‘Roaming lands’ due to the wandering Minotaur tribes who traverse them, though this does not mean the land is considered ‘unowned’; indeed, the entire land is itself considered the property of Melora, and of all her Minotaurs. Much of the roaming lands is also considered to belong to one specific tribe or another at various points in time – but ownership of land shifts with the seasons, and little land is claimed by any tribe for more then two seasons. The only permenant settlement in the roaming lands is the city of Waterhorn; a city co-owned between the Gnomes of Mulden and the local Minotaurs of the Waterhorn tribe.
The vast majority of the Minotaurs are Meloran; indeed, amongst the Minotaur race Melora is oft regarded as their own, and is depicted on statues, herdstones and totems in the form of a mottled Minotauress. Even the Minotaurs of Waterhorn venerate Melora before all others; though in their case, they worship her in her aspect as the rolling wave and raging sea.