Chat Log, May 27, 2011

Nex Terren has connected.
Silvertower has connected.
Rob has connected.
Gordreg has connected.
Silvertower:
Ya ha!
Gordreg:
Ahah
Canadian Pirate has connected.
Silvertower:
As in ya-ha, evil spider woman, I have captured you by the short rabbits and can now deliver you to your gynecologist for a thorough extermination!
Gordreg:
What else?
Rob:
testing one two three
Silvertower:
We must watch out, the road ahead is very sweaty.
Nex Terren:
Test seen.
Nex Terren:
That’s rain!
Nex Terren:
Rages
Nex Terren:
I spent a little over a half hour on that rain texture. Lulz. >_>
Silvertower:
Greetings, large black person. We must not forget to go into the woods and inflict the pain of our karate feets on the posterior of some giant lizard monster.
Nex Terren:
So everyone loaded?
Rachel:
what
Canadian Pirate:
Yeah.
Silvertower:
Still seeing green.
Rob:
the pachycephalosaurus says hello
Nex Terren:
Waitwhat Will?
Nex Terren:
Still a green field?
Gordreg:
Ahh is verdant here
Silvertower:
Grasslands?
Rob:
yeah
Rob:
grass
Gordreg:
All
Canadian Pirate:
Grasslands here.
Nex Terren:
Who’s seeing the map from last time, and who sees a giant grass field?
Silvertower:
Yes.
Nex Terren:

Nex Terren:
WHAT
Rob:
not to be confused with “grass”
Silvertower:
The yes was in response to the question before.
Gordreg:
Grass
Silvertower:
Grass.
Canadian Pirate:
Sounds more and more like the map is buggered _…
Nex Terren:
I’m looking at the game from last time. _
Nex Terren:
NO
Nex Terren:
THE MAP CAN’T BE MESSED UP
Nex Terren:
*Sob

Canadian Pirate:
Um…
Canadian Pirate:
Send it to me.
Canadian Pirate:
I’ll try hosting it >_>.
Nex Terren:
K ; ;
You have disconnected.
Canadian Pirate has connected.
Nex Terren has connected.
Nalray has connected.
Gordreg has connected.
Rob has connected.
Canadian Pirate:
UM…
Silvertower has connected.
Nex Terren:
Wait.
Nex Terren:
You can’t see this, PG?
Canadian Pirate:
Wow.
Canadian Pirate:
There it goes.
Nex Terren:
OKAY
Nex Terren:
SWEEET
Canadian Pirate:
I loaded the plaza.
Silvertower:
I have… Grasslands.
Canadian Pirate:
Nex, try shifting people..
Gordreg:
Change map, Plaza’s up there!
Silvertower:
Aha!
Canadian Pirate:
Well then.
Rob:
wwhere
Rob:
still grass
Canadian Pirate:
Nex, I think you know what you need to do.
Silvertower:
Under the exit icons.
Nex Terren:
Rob.
Canadian Pirate:
Give your Lappy your sword and have it commit seppuku for failing so hard >_>.
Nex Terren:
What does it say now/look like now?
Nex Terren:
PG
Nex Terren:
NO
Nex Terren:
I’ll fall off the interent.
Canadian Pirate:
It failed us, man.
Rob:
I see it
Canadian Pirate:
Oh hey it even kept the Init.
Nex Terren:
So everyone’s good to go?
Rob:
yeah
Canadian Pirate:
We need Rubetta on the field somewhere.
Canadian Pirate:
I think?
Cleo has connected.
Nex Terren:
… Wait. Li?
Canadian Pirate:
Yeah.
Canadian Pirate:
she slept in.
Canadian Pirate:
I texted her phone.
Nex Terren:
… She slept in ‘til 7pm her time? o_O
Canadian Pirate:
Apparently.
Silvertower:
I’ve slept for 24 hours straight once. Wasn’t pleasant getting up.
Cleo is disconnected.
Cleo has connected.
Nex Terren is disconnected.
Nex Terren has connected.

Flutterclink:
Unum You gained 1 Unum for an action worthy of note.
Solshine has connected.
Rachel:
Previously on D&D…
Rachel:
They dodged battles already underway and demonic forces from an unknown place, with unknown goals. With the princess in tow, the group eventually made their way to the courtyard, where soldiers were doing their best to keep the beasts at bay. With a moment of rest, Ghorrd tried to ask why the chaos was happening.
Rachel:
One soldier explained that the “statues” in the courtyard (thought to have been placed there as ordered by the royalty) came to life. They were caught off guard, and so the attack commenced. The second-high captain theorized some disruption of “portal magic” was to blame here. The group kept quiet, though horrified.
Rachel:
The rag-tag band of soldiers, guards, royalty, priests, and the group eventually formulated an improvised plan. The priests needed to open the portal in the courtyard (through the archway recently built) to transport the princess safely. To do so, at least one priest would need to stand on a sun tile on the courtyard’s pathway and keep the spell’s connection strong. With only four priests, the warriors would need to make sure at least one man of the cloth was still standing.
Rachel:
With three possibly points of entry into the courtyard, the group immediately divied up responsibilities and took to different directions. The spell needed a great deal of preparation time, and as the monsters set in, everyone did their best to hold the golems back.
Rachel:
…end recap.

Vira:
Unum You gained 1 Unum for an action worthy of note.
Kevian Firehide has received initiative.
Nex Terren:
And so we return to the thick of the battle…

Kevian Firehide:
The warlock summons a glowing firy orb and shoots it at the golem in frount of him.

Kevian Firehide:
Fiery Bolt Standard, Ranged 10 Target: One Creature Attack is: 8 vs Reflex Damage is: 13 Fire Damage Hit: Creatures adjacent to the target take 11 Fire Damage.

Kevian Firehide:
Kevian Firehide finishes his turn.
Solshine is disconnected.
Nalray:
He takes a step back.
Vira has received initiative.
Vira has received initiative.

Vira:
She marks all that she can…“Now, men, move in! Keep them at bay!” She picks up one of her spears on the ground. Vira holds out her trident and makes a defensive stance while preparing for something later…

Vira:
Second Wind Standard Character gains a +2 Bonus to all Defenses until the start of the next turn, and can spend a Healing Surge.

Vira:
Surges Adjusted by 1 Health Adjusted by 14 8 Surges Remaining

Vira:
Vira finishes her turn.
Nex Terren:
To the east, two soldiers move into play, both aiming for the same wounded warforged!

Soldier 679:
« meleeAttack = 12 = meleeAttack = 12 = 12 » « meleeDamage = 1d10+4 = meleeDamage = (4 + 4) = 8 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Soldier 679:
« meleeAttack = 12 + 1d20 = meleeAttack = (12 + 13) = 25 » « meleeDamage = 1d10+4 = meleeDamage = (10 + 4) = 14 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Soldier 679:
The first hits!

Soldier 679:
« meleeAttack = 12 + 1d20 = meleeAttack = (12 + 14) = 26 » « meleeDamage = 1d10+4 = meleeDamage = (1 + 4) = 5 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Soldier 679:
The second hits!

Common Warforged 138:
Health Adjusted by 19 (Damage)

Soldier 679:
To the south, three lash out!

Soldier 679:
« meleeAttack = 12 + 1d20 = meleeAttack = (12 + 15) = 27 » « meleeDamage = 1d10+4 = meleeDamage = (3 + 4) = 7 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Soldier 679:
« meleeAttack = 12 + 1d20 = meleeAttack = (12 + 19) = 31 » « meleeDamage = 1d10+4 = meleeDamage = (8 + 4) = 12 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Soldier 679:
« meleeAttack = 12 + 1d20 = meleeAttack = (12 + 13) = 25 » « meleeDamage = 1d10+4 = meleeDamage = (1 + 4) = 5 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Soldier 679:
They all hit!

Common Warforged 22:
Health Adjusted by 19 (Damage)

Common Warforged 623:
Health Adjusted by 5 (Damage)

Soldier 679:
To the west, only one is in range…

Soldier 679:
« meleeAttack = 12 + 1d20 = meleeAttack = (12 + 7) = 19 » « meleeDamage = 1d10+4 = meleeDamage = (7 + 4) = 11 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Soldier 679:
And it misses!
Cleo has received initiative.

Cleo:
The barely had done any damage to the warforged that had already made themselves present, and yet, here came more flooding to the gates. How were they supposed to keep this up? She focused her power and enegery on the front lines, trying to keep them back so the others could not pass through.

Cleo:
Sacred Flame Standard, Ranged 5 Target: One Creature Attack is: 22 vs Reflex Damage is: 10 Radiant Damage Hit: Ally within sight gains either temp HP equivalent to CHA Mod+1/2 level (+4) or makes a Saving Throw.

Common Warforged 623:
Health Adjusted by 10 (Damage)

Aurelius Ventarn:
4 Temporary HP given

Cleo:
Cleo finishes her turn.

Captain 453:
The captain to the east moves into range…

Captain 453:
Captain’s Longsword Effect: An adjacent ally may make a basic attack against the same target.

Captain 453:
Captain’s Longsword « meleeAttack = 14 = meleeAttack = 14 = 14 » « meleeDamage = 1d10+8 = meleeDamage = (3 + 8) = 11 » « meleeCritDamage = 18 = meleeCritDamage = 18 = 18 » Effect: An adjacent ally may make a basic attack against the same target.

Captain 453:
The captain swings high, but he shouts out to Kevian, “Hit him! He’s nearly a goner!”
Solshine has connected.

Captain 453:
But the soldier strikes out instead!

Captain 453:
« meleeAttack = 12 + 1d20 = meleeAttack = (12 + 8) = 20 » « meleeDamage = 1d10+4 = meleeDamage = (3 + 4) = 7 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Common Warforged 138:
Health Adjusted by 7 (Damage)
Charlotte has received initiative.

Charlotte:
uses divine challenge on warforged 22 “Avandra protect us!” use sacred circle

Charlotte:
Sacred Circle Standard, Close Burst 3 Effect: The Burst creates a Zone where character and allies gain a +1 Power Bonus to AC.

Charlotte:
Sacred Circle Standard, Close Burst 3 Effect: The Burst creates a Zone where character and allies gain a +1 Power Bonus to AC.

Charlotte:
Divine Challenge Minor, Close Burst 5 Target: One Creature in Burst Effect: Character Marks the target. The Marks ends if the Power is used again, or the character does not engage the target. The first time each the target makes an Attack Roll that does not include character, it takes Radiant Damage equal to 3 + CHA Mod (+4). Special: This Power can only be used once per Turn.

Charlotte:
Charlotte finishes her turn.

Aurelius Ventarn:
“Men! Stop attacking, hold your ground! They can’t get through if we hold the weaker ones here!”
Second-High Captain has received initiative.

Captain 574:
“What? Sir, I… men! Hold your ground!”

Aurelius Ventarn:
“We aren’t going to beat them, but we can outlast them! We have an exit, but we need to hold them here!”
Canadian Pirate:
End turn.

Chainstrike Warforged 477:
Snicker-Snack Standard Effect: Make two basic attacks against a single target.

Ghorrd Redhorn:
Rain of Steel Minor, Personal Effect: Any enemy that starts it’s turn adjacent to character takes 7 Damage, as long as character is able to make Opportunity Attacks.

Chainstrike Warforged 59:
Health Adjusted by 7 (Damage)

Chainstrike Warforged 477:
Chainclaw « meleeAttack = 12 = meleeAttack = 12 = 12 » « meleeDamage = 1d10+6 = meleeDamage = (8 + 6) = 14 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Chainstrike Warforged 477:
Chainclaw « meleeAttack = 12 = meleeAttack = 12 = 12 » « meleeDamage = 1d10+6 = meleeDamage = (10 + 6) = 16 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Chainstrike Warforged 477:
(Ignore those)

Chainstrike Warforged 477:
Chainclaw « meleeAttack = 12 1d20 = meleeAttack = (12 + 3) = 15 » « meleeDamage = 1d106 = meleeDamage = (2 + 6) = 8 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Chainstrike Warforged 477:
Chainclaw « meleeAttack = 12 1d20 = meleeAttack = (12 + 16) = 28 » « meleeDamage = 1d106 = meleeDamage = (3 + 6) = 9 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Chainstrike Warforged 477:
Vira feels the chain cut across her cheek!

Vira:
Health Adjusted by 9 (Damage)

Chainstrike Warforged 477:
Two strike out, both at the high-captain!

Chainstrike Warforged 477:
Chainclaw « meleeAttack = 12 1d20 = meleeAttack = (12 + 13) = 25 » « meleeDamage = 1d106 = meleeDamage = (8 + 6) = 14 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Chainstrike Warforged 477:
Chainclaw « meleeAttack = 12 1d20 = meleeAttack = (12 + 1) = 13 » « meleeDamage = 1d106 = meleeDamage = (1 + 6) = 7 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Chainstrike Warforged 477:
Chainclaw « meleeAttack = 12 1d20 = meleeAttack = (12 + 16) = 28 » « meleeDamage = 1d106 = meleeDamage = (7 + 6) = 13 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Chainstrike Warforged 477:
Chainclaw « meleeAttack = 12 1d20 = meleeAttack = (12 + 1) = 13 » « meleeDamage = 1d106 = meleeDamage = (5 + 6) = 11 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Aurelius Ventarn:
Health Adjusted by 27 (Damage)
Nex Terren:
The man is thrown, nearly to death’s gate!
Nex Terren:
Two lash out at Ghorrd!

Charlotte:
“are you all right?”

Chainstrike Warforged 353:
Snicker-Snack Standard Effect: Make two basic attacks against a single target.
Nex Terren:
Chainclaw « meleeAttack = 12 1d20 = meleeAttack = (12 + 6) = 18 » « meleeDamage = 1d106 = meleeDamage = (2 + 6) = 8 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »
Nex Terren:
Chainclaw « meleeAttack = 12 1d20 = meleeAttack = (12 + 11) = 23 » « meleeDamage = 1d106 = meleeDamage = (6 + 6) = 12 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »
Nex Terren:
Chainclaw « meleeAttack = 12 1d20 = meleeAttack = (12 + 17) = 29 » « meleeDamage = 1d106 = meleeDamage = (4 + 6) = 10 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »
Nex Terren:
Chainclaw « meleeAttack = 12 1d20 = meleeAttack = (12 + 11) = 23 » « meleeDamage = 1d106 = meleeDamage = (9 + 6) = 15 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Aurelius Ventarn:
“I’ll live”.
Nex Terren:
Three hit!

Rubetta:
Initiative is 2.16

Ghorrd Redhorn:
Health Adjusted by 49 (Damage)
Nex Terren:
The blows cut into Ghorrd’s flesh, quickly taking him down…

Princess Marysra II:
“That’s it. Men, by my order we’re helping the front lines. Priest? Head to the west. I’ll move to the east.”
Aurelius Ventarn has received initiative.

Aurelius Ventarn:
Second Wind Standard Character gains a +2 Bonus to all Defenses until the start of the next turn, and can spend a Healing Surge.

Aurelius Ventarn:
Aurelius Ventarn finishes his turn.

Aurelius Ventarn:
Surges Adjusted by 1 Health Adjusted by 11 5 Surges Remaining

Ghorrd Redhorn:
Melee Basic Attack Standard, Melee Target: One Creature Attack is: 14 vs AC Damage is: 8

Common Warforged 360:
The warforge break through the front line!

Common Warforged 360:
They strike out!

Common Warforged 360:
Bash « meleeAttack = 8 1d20 = meleeAttack = (8 + 18) = 26 » « meleeDamage = 1d103 = meleeDamage = (1 + 3) = 4 » « meleeCritDamage = 13 = meleeCritDamage = 13 = 13 »

Common Warforged 360:
Bash « meleeAttack = 8 1d20 = meleeAttack = (8 + 12) = 20 » « meleeDamage = 1d103 = meleeDamage = (4 + 3) = 7 » « meleeCritDamage = 13 = meleeCritDamage = 13 = 13 »\

Common Warforged 360:
Bash « meleeAttack = 8 1d20 = meleeAttack = (8 + 3) = 11 » « meleeDamage = 1d103 = meleeDamage = (9 + 3) = 12 » « meleeCritDamage = 13 = meleeCritDamage = 13 = 13 »\

Flutterclink:
lets out a decidedly feminine scream of alarm

Soldier 821:
Health Adjusted by 11 (Damage)
Nex Terren:
The soldiers lash out!
Nex Terren:
Soldier Attack « meleeAttack = 12 + 1d20 = meleeAttack = (12 + 8) = 20 » « meleeDamage = 1d10+4 = meleeDamage = (4 + 4) = 8 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »
Nex Terren:
Soldier Attack « meleeAttack = 12 + 1d20 = meleeAttack = (12 + 12) = 24 » « meleeDamage = 1d10+4 = meleeDamage = (8 + 4) = 12 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »
Nex Terren:
Soldier Attack « meleeAttack = 12 + 1d20 = meleeAttack = (12 + 4) = 16 » « meleeDamage = 1d10+4 = meleeDamage = (7 + 4) = 11 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Common Warforged 360:
Health Adjusted by 20 (Damage)
Nex Terren:
The soldiers to the south assume total defense…
Nex Terren:
*Warforged _
Nex Terren:
But the ones to the east strike out at Vira!
Nex Terren:
Bash « meleeAttack = 8 1d20 = meleeAttack = (8 + 9) = 17 » « meleeDamage = 1d103 = meleeDamage = (10 + 3) = 13 » « meleeCritDamage = 13 = meleeCritDamage = 13 = 13 »
Nex Terren:
Bash « meleeAttack = 8 1d20 = meleeAttack = (8 + 16) = 24 » « meleeDamage = 1d103 = meleeDamage = (6 + 3) = 9 » « meleeCritDamage = 13 = meleeCritDamage = 13 = 13 »
Nex Terren:
Both miss!
Flutterclink has received initiative.

Flutterclink:
runs to one side, rapidly climbing then flipping from the front of the statue to launch a bolt at the chain-wielding golem, which travels through the area where the minotaur once stood. The bolt bends around the combatants…
Flutterclink: (( that need an acrobatics roll? ))
Flutterclink: (( trying to gain some height. ))

Flutterclink:
Lightning Strike Standard, Ranged 10 Target: One Creature Attack is: 22 vs Reflex Damage is: 17 Lightning Damage Hit: An enemy of choice other than the target within 10 squares takes Lightning Damage equal to DEX Mod (+4). Storm Magic: The Storm Power Bonus can be applied to either the target or the secondary target within 10 squares.
Flutterclink: (( and zap his buddy 117 as well. ))

Chainstrike Warforged 59:
Health Adjusted by 17 (Damage)

Chainstrike Warforged 117:
Health Adjusted by 4 (Damage)
Nex Terren:
The bolt lands true, and flutterclink lands safely back on the ground.

Flutterclink:
chorus of catcalls and whistling

Flutterclink:
Flutterclink finishes his turn.
Ghorrd Redhorn has received initiative.

Ghorrd Redhorn:
Death Throw is: 20

Ghorrd Redhorn:
Ferocity When dropped to 0 HP or fewer, make a Melee Basic Attack as an Immediate Interrupt.

Ghorrd Redhorn:
Surges Adjusted by 1 Health Adjusted by 14 8 Surges Remaining
Nex Terren:
Forcing himself up by pure strength of will, Ghorrd stands, ready to fight on!

Battlelord Warforged 570:
Still unable to get at the front lines, the warforge holds its ground.
Kiralik has received initiative.

Ghorrd Redhorn:
“…ugh…hurgh… think you… can stop me.. that easily…?”

Ghorrd Redhorn:
Boundless Endurance Minor, Personal Effect: While bloodied, gain Regeneration 2 + CON Mod (+4).

Kiralik:
The assassin assumes a stance of total defense.

Guardian Priest of Pelor:
“Off to lend what aid I might, Princess.”

Guardian Priest of Pelor:
Sunstep Move, Encounter Effect: Move twice your speed.

Guardian Priest of Pelor:
“How are things over here, winged one?”

Guardian Priest of Pelor:
He lifts his staff in the air and gives a shout!

Flutterclink:
“Uh… can’t complain?”

Flutterclink:
“I mean, I could complain, but…”

Guardian Priest of Pelor:
Bright Ray « meleeAttack = 14 1d20 = meleeAttack = (14 + 6) = 20 » « meleeDamage = 1d106 = meleeDamage = (1 + 6) = 7 » « meleeCritDamage = 16 = meleeCritDamage = 16 = 16 »

Flutterclink:
“Say, do you happen to know what’s under all this mess?”

Common Warforged 360:
Health Adjusted by 7 (Damage)

Guardian Priest of Pelor:
“Under? Well, there’s the old ruins… but nobody goes down there.”
Rubetta has received initiative.

Flutterclink:
“If I may ask… Whose ruins are they?”
Solshine:
Rubie tries to make her way to some of her struggling allies.

Guardian Priest of Pelor:
“I’m not a historian, but rumor says they’re from the Great Kingdom. Maybe before.”

Flutterclink:
“I know a lot of cities tend to be, ah, sensitive about that sort of things…”

Rubetta:
Rubetta finishes her turn.
Kevian Firehide has received initiative.

Kevian Firehide:
Kevian’s glowing red eyes scanned the battlfield, before moving to get a better shot at the warforged.

Kevian Firehide:
He speaks his curse and attacks the warfogred before Vira.

Kevian Firehide:
Eldritch Blast Standard, Ranged 10 Target: One Creature Attack is: 8 vs Reflex Damage is: 14 Special: This power can used as a Ranged Basic Attack.

Kevian Firehide:
Warlock’s Curse Minor Effect: Place the Warlock’s Curse on a target within sight.

Kevian Firehide:
Warlock’s Curse Damage Damage is: 6

Kevian Firehide:
Kevian Firehide finishes his turn.

Vira:
Destructive Surprise Attack Free, Melee Target: One Creature Attack is: 14 vs AC Damage is: 12 Effect: Character Shifts 2 squares. Miss: Half Damage.
Nex Terren is disconnected.
Nex Terren has connected.

Batman:
Batarang Standard, Ranged 10/20 Target: One Creature Attack is: 24 Damage is: 11 Hit: The target is knocked Prone.

Batman:
Punch Standard, Melee Target: One Creature Attack is: 29 Damage is: 11 Hit: The target is Dazed (Save Ends).

Batman:
Summon Batmobile Batman summons his sweet ride.

  • Gordreg rolls: 1d6 => 6

DOOMRIDER:
r/1d6

  • Gordreg rolls: 1d6 => 6
  • Gordreg rolls: 1d6 => 5
  • Gordreg rolls: 1d6 => 2
  • Gordreg rolls: 1d6 => 2
  • Gordreg rolls: 1d6 => 5
  • Gordreg rolls: 1d6 => 4
  • Gordreg rolls: 1d6 => 5
  • Gordreg rolls: 1d6 => 5
  • Gordreg rolls: 1d6 => 5
  • Gordreg rolls: 1d6 => 5
    Nex Terren:
    Gord. Wat.
    Vira has received initiative.
    Nex Terren:
    Kevian’s blast shoots high.

Vira:
She continues to mark…

  • Gordreg rolls: 1d6 => 3

Vira:
Picking one spear up, she throws another! (at the chain dude)

  • Gordreg rolls: 1d6 => 1

Vira:
Ranged Basic Attack Standard, Range 3/6 Target: One Creature Attack is: 15 vs AC Damage is: 8 Ammo Left: -6 (Primary)
Nex Terren:
She finds the warforge blocking her throw!

Vira:
Heroic Effort No Action, Personal Trigger: Character misses with an Attack Roll or Saving Throw. Effect: Character gains a +4 bonus to the Attack Roll or Saving Throw.

DOOMRIDER:
With a one at last, Doomrider speeds off through another portal as he surfs his flaming bike back into the warp

Batman:
And Batman follows him in the Batmobile.

Vira:
Vira assumes the defensive stance she held previously…
Nex Terren:
And you both drop 1,000 XP.

Vira:
Vira finishes her turn.
Nex Terren:
The soldiers all assume total defense, as their orders state…
Cleo has received initiative.

Cleo:
Cleo looked to the injuried High Captain before taking focus on the warforge once more. They would previal, she had faith.

Cleo:
Healing Word Minor, Close Burst 5 Target: Character or one Ally in Burst Effect: Target can spend a Healing Surge and regain 12 extra HP. Special: Can be used twice in an Encounter, once per Turn. Add 3 HP for 3 Enemy(ies) adjacent to Target.

Cleo:
Sacred Flame Standard, Ranged 5 Target: One Creature Attack is: 24 vs Reflex Damage is: 11 Radiant Damage Hit: Ally within sight gains either temp HP equivalent to CHA Mod+1/2 level (+4) or makes a Saving Throw.

Aurelius Ventarn:
Surges Adjusted by 1 Health Adjusted by 11 4 Surges Remaining
Solshine is disconnected.

Common Warforged 623:
Health Adjusted by 11 (Damage)

Aurelius Ventarn:
4 Temporary HP given

Aurelius Ventarn:
Health Adjusted by 15 (Healed)

Cleo:
Cleo finishes her turn.

Princess Marysra II:
Gathering up her skirts, she moves towards the eastern front, her guards moving behind her, but lagging.

Captain 60:
Captain’s Longsword Standard, Melee Attack is: Critical Hit vs AC Damage is: 18 Effect: An adjacent ally may make a basic attack against the same target.
Nex Terren:
The captain lashes out!

Soldier 821:
Longsword Standard, Melee Attack is: 18 vs AC Damage is: 12

Common Warforged 360:
Health Adjusted by 30 (Damage)

Captain 453:
Captain’s Longsword Standard, Melee Attack is: 23 vs AC Damage is: 17 Effect: An adjacent ally may make a basic attack against the same target.

Soldier 298:
Longsword Standard, Melee Attack is: 20 vs AC Damage is: 8

Common Warforged 570:
Health Adjusted by 25 (Damage)
Charlotte has received initiative.

Charlotte:
use lay of hands on myself and assume total defense

Charlotte:
Lay on Hands Minor, Melee Touch Effect: Spend a Healing Surge, but regain no HP. Instead, the target regains HP equal to its Healing Surge value + CHA Mod (+4). Can be used 1 time(s) a day, once per round.

Charlotte:
Surges Adjusted by 1 Health Adjusted by 9 10 Surges Remaining

Charlotte:
Health Adjusted by 4 (Damage)

Charlotte:
Health Adjusted by 8 (Healed)
Second-High Captain has received initiative.
Canadian Pirate:
End turn.

Chainstrike Warforged 477:
Tangling Attack Standard Effect: Make a basic attack against a target. On hit, target is knocked prone.

Chainstrike Warforged 477:
Chainclaw Attack Standard, Melee Attack is: 16 vs AC Damage is: 11
Nex Terren:
One tries to pull Vira’s feet from under her, but she fends off the chain!
Nex Terren:
One aims at the high captain, the other the paladin!

Chainstrike Warforged 248:
Tangling Attack Standard Effect: Make a basic attack against a target. On hit, target is knocked prone.

Chainstrike Warforged 248:
Chainclaw Attack Standard, Melee Attack is: 21 vs AC Damage is: 10
Nex Terren:
The first misses…

Chainstrike Warforged 440:
Tangling Attack Standard Effect: Make a basic attack against a target. On hit, target is knocked prone.

Chainstrike Warforged 440:
Chainclaw Attack Standard, Melee Attack is: 31 vs AC Damage is: 10
Nex Terren:
The second, though, manages to pull Charlotte’s feet from under her!

Charlotte:
Health Adjusted by 10 (Damage)

Charlotte:
“Blast”

Ghorrd Redhorn:
Rain of Steel Minor, Personal Effect: Any enemy that starts it’s turn adjacent to character takes 1 Damage, as long as character is able to make Opportunity Attacks.
Solshine has connected.

Chainstrike Warforged 59:
Health Adjusted by 1 (Damage)

Chainstrike Warforged 59:
The warforge backs up…

Chainstrike Warforged 59:
And attempts to bull rush the bull!

Chainstrike Warforged 59:
And fails to do so quite horribly!

Chainstrike Warforged 353:
The warforge strikes out at the soldier…

Chainstrike Warforged 353:
Snicker-Snack Standard Effect: Make two basic attacks against a single target.

Chainstrike Warforged 353:
Chainclaw Attack Standard, Melee Attack is: 27 vs AC Damage is: 9

Chainstrike Warforged 353:
Chainclaw Attack Standard, Melee Attack is: Critical Hit vs AC Damage is: 16

Soldier 1:
Health Adjusted by 32 (Damage)

Chainstrike Warforged 353:
And the other moves forward to finish him off!

Chainstrike Warforged 117:
Snicker-Snack Standard Effect: Make two basic attacks against a single target.

Chainstrike Warforged 117:
Chainclaw Attack Standard, Melee Attack is: Critical Fail vs AC Damage is: 0

Chainstrike Warforged 117:
Chainclaw Attack Standard, Melee Attack is: 30 vs AC Damage is: 16

Soldier 1:
Health Adjusted by 16 (Damage)
Aurelius Ventarn has received initiative.
Canadian Pirate:
Aurelius assumes Total Defense.

Ghorrd Redhorn:
Ghorrd Redhorn finishes his turn.

Aurelius Ventarn:
Aurelius Ventarn finishes his turn.
Nex Terren:
The two warforge to the east attack vira!

Common Warforged 570:
Bash Standard, Melee Attack is: 15 vs AC Damage is: 9
Nex Terren:
*Soldier. _

Common Warforged 820:
Bash Standard, Melee Attack is: 16 vs AC Damage is: 7
Nex Terren:
Both miss the target…
Flutterclink has received initiative.

Flutterclink:
Slides a bit to the side to get a better angle at mr. 360, there, and hops lightly while tossing another bolt of arcane lightning.

Flutterclink:
Lightning Strike Standard, Ranged 10 Target: One Creature Attack is: 16 vs Reflex Damage is: 11 Lightning Damage Hit: An enemy of choice other than the target within 10 squares takes Lightning Damage equal to DEX Mod (+4). Storm Magic: The Storm Power Bonus can be applied to either the target or the secondary target within 10 squares.

Common Warforged 360:
Health Adjusted by 11 (Damage)
Nex Terren:
The blast impacts the warforge, nearly killing it!

Chainstrike Warforged 59:
Health Adjusted by 4 (Damage)

Flutterclink:
So… Just as a matter of curiosity…

Flutterclink:
Flutterclink finishes his turn.

Flutterclink:
“Do you happen to know who was ordering these breaking crockery statues out, or is that a mystery at this point?”

Guardian Priest of Pelor:
“I know as little as you do, my friend.
Canadian Pirate:
End Turn.
Ghorrd Redhorn has received initiative.

Ghorrd Redhorn:
Boundless Endurance Minor, Personal Effect: While bloodied, gain Regeneration 2 + CON Mod (+4).

Ghorrd Redhorn:
Health Adjusted by 6 (Healed)

Ghorrd Redhorn:
Clambering back onto his hind legs and wiping away rivlet of blood seeping from his fresh wounds, Ghorrd gathers his strength to continue the fight…

Ghorrd Redhorn:
Second Wind Standard Character gains a +2 Bonus to all Defenses until the start of the next turn, and can spend a Healing Surge.

Ghorrd Redhorn:
Surges Adjusted by 1 Health Adjusted by 14 7 Surges Remaining

Ghorrd Redhorn:
Action Point Character gains an additional Move, Standard, or Minor Action. You have 0 remaining.

Battlelord Warforged 836:
Energy Surge Standard, Burst 5 Effect: Any two allies within range may make a free attack. On hit, they deal an extra 1d8 force damage.

Chainstrike Warforged 477:
Chainclaw Attack Standard, Melee Attack is: 27 vs AC Damage is: 11
Nex Terren:
« 1d8 = 3 »

Ghorrd Redhorn:
Veteran Armour Property When character uses an Action Point, gain a +1 Item Bonus to all Attack Rolls and all Defenses until the end of the next turn.

Ghorrd Redhorn:
Sweeping Blow Standard, Close Burst 1 Target: Each Enemy that can be Seen in Burst Attack is: 20 vs AC Damage is: 8 Secondary Attack is: 25 vs AC , Secondary Attack is: Critical Hit Critical Damage is: 34

Common Warforged 126:
Health Adjusted by 8 (Damage)

Common Warforged 64:
Health Adjusted by 8 (Damage)
Nex Terren:
The blow cuts through three golems, ending one!
Nex Terren:
The path to the healer is now open!

Soldier 298:
Health Adjusted by 14 (Damage)

Common Warforged 570:
Bash Standard, Melee Attack is: 25 vs AC Damage is: 7
Nex Terren:
« 1d8 = 1 »

Soldier 298:
Health Adjusted by 8 (Damage)

Flutterclink:
low female voice Nice one!

Common Warforged 64:
Health Adjusted by 26 (Damage)

Ghorrd Redhorn:
Ghorrd turns and waits for the inevitable counter, breathing to hard to reply.

Ghorrd Redhorn:
Ghorrd Redhorn finishes his turn.
Kiralik has received initiative.

Vira:
Death Throw is: 16
Nex Terren:
The assassin continues the very non-assassin action of total defense.
Rubetta has received initiative.
Solshine is disconnected.

  • Nex Terren rolls: 1d2 => 2
    Canadian Pirate:
    Rubetta lets off one note from her lute, and thunder roars…

Rubetta:
Staggering Note Standard, Range 10 Target: One Creature Attack is: 8 vs Will Damage is: 4 Thunder Damage Hit: Push the target two squares. An ally can make a Melee Basic Attack against the target before, during, or after the movement as a Free Action.
Nex Terren:
The warforge doesn’t seem to take note of the note…
Canadian Pirate:
She heals Ghorrd with an uplifting song!

Rubetta:
Majestic Word Minor, Close Burst 5 Target: Character or one Ally in Burst Effect: Target can spend a Healing Surge and regain extra HP equal to CHA Mod (+4). Target is Slid one square. Special: Can be used twice in an Encounter, once per Round.

Rubetta:
Rubetta finishes her turn.

Ghorrd Redhorn:
Surges Adjusted by 1 Health Adjusted by 14 6 Surges Remaining

Ghorrd Redhorn:
Health Adjusted by 4 (Healed)

Guardian Priest of Pelor:
Fast Blessing Minor Effect: Roll a d4. On a roll of either a 3 or 4, use your Sun’s Blessing power. 1d4 Roll: 1
Nex Terren:
Attempting a quick blessing and failing, he unleashes a bright ran of light!

Guardian Priest of Pelor:
Bright Ray Standard, Ranged 10 Attack is: 28 vs Reflex Damage is: 14 Radiant Damage Hit: Target takes a -2 penalty to attack rolls until the start of the Priest of Pelor’s next turn.

Common Warforged 64:
Health Adjusted by 14 (Damage)
Kevian Firehide has received initiative.

Kevian Firehide:
“This rain is still interfearing with my powers.” The teifling growled trying to shoot the chainstrike.

Kevian Firehide:
Eldritch Blast Standard, Ranged 10 Target: One Creature Attack is: 17 vs Reflex Damage is: 15 Special: This power can used as a Ranged Basic Attack.
Nex Terren:
And Kevian still misses…

Kevian Firehide:
“Tic.”

Kevian Firehide:
Kevian Firehide finishes his turn.
Vira has received initiative.

Vira:
Blah blah, mark, blah, defense, blah.

Vira:
Vira finishes her turn.
Nex Terren:
The soldiers hold their ground. (Total defense)
Cleo has received initiative.

Cleo:
Her party finally had their health and strength with them once more, pushing through the battle almost as if they had just started. Cleo took a defensive stance, seeing no way to aid the team at the moment.

Cleo:
Cleo finishes her turn.

Battlelord Warforged 570:
Crushing Grip Standard, Melee Attack is: 18 vs AC Damage is: 10 Hit: Target is grabbed. At the start of each turn, deal 1d10+8 damage to the target if it remains grabbed. Up to 2 targets may be grabbed by this attck cumulatively at a given time. Any creature grabbed in this manner of a smaller size than the Battlelord Warforge may be forced to move with the warforged, freely, with no check required.

Princess Marysra II:
She moves forward, and point to Kevian. “If you’re careful, I think you can hit that armored one in the back if you try again…”

Princess Marysra II:
Judgement Standard, Burst 7 Target: One ally. Effect: The target makes a basic attack, and gains one of the two following benefits: they may shift up to half their speed before this attack, or they deal an additional +1d8 damage on a hit.

Kevian Firehide:
“Unlikly.” Kevian tried to attack all the same.

Kevian Firehide:
Eldritch Blast Standard, Ranged 10 Target: One Creature Attack is: 19 vs Reflex Damage is: 6 Special: This power can used as a Ranged Basic Attack.

Kevian Firehide:
Warlock’s Curse Damage Damage is: 2
Nex Terren:
And he hits! (Roll a 1d8 for extra damage)

Kevian Firehide:
« 1d8 = 8 »

Chainstrike Warforged 477:
Health Adjusted by 16 (Damage)

Princess Marysra II:
She nods, but says nothing.

Captain 60:
Captain’s Longsword Standard, Melee Attack is: 29 vs AC Damage is: 10 Effect: An adjacent ally may make a basic attack against the same target.

Soldier 821:
Longsword Standard, Melee Attack is: 28 vs AC Damage is: 11

Common Warforged 126:
Health Adjusted by 22 (Damage)

Captain 453:
Captain’s Longsword Standard, Melee Attack is: 28 vs AC Damage is: 9 Effect: An adjacent ally may make a basic attack against the same target.

Soldier 679:
Longsword Standard, Melee Attack is: 18 vs AC Damage is: 9

Kevian Firehide:
The tiefling’s red eyes watch the Princess for a moment, before turnning back to the warforged. He had a sharp toothed grin on his face.

Common Warforged 570:
Health Adjusted by 18 (Damage)
Charlotte has received initiative.

Vira:
“Your Highness! You should stay back, that why we’re fighting so hard!”

Kevian Firehide:
“She will be fine.”

Charlotte:
get back up and assume total defense

Princess Marysra II:
“I can’t let you stand here and fight them alone, lady knight.”

Charlotte:
Charlotte finishes her turn.
Second-High Captain has received initiative.
Canadian Pirate:
End turn.

Chainstrike Warforged 477:
The chainstrike strikes out at the soldier…

Chainstrike Warforged 477:
Snicker-Snack Standard Effect: Make two basic attacks against a single target.

Chainstrike Warforged 477:
Chainclaw Attack Standard, Melee Attack is: 24 vs AC Damage is: 11

Chainstrike Warforged 477:
Chainclaw Attack Standard, Melee Attack is: 23 vs AC Damage is: 16

Soldier 298:
Health Adjusted by 27 (Damage)

Chainstrike Warforged 477:
Killing it dead, and breaking the defensive line!

Chainstrike Warforged 477:
The two to the south target the enemy, one targeting the high captain, the other the paladin!

Chainstrike Warforged 248:
Tangling Attack Standard Effect: Make a basic attack against a target. On hit, target is knocked prone.

Chainstrike Warforged 248:
Chainclaw Attack Standard, Melee Attack is: 20 vs AC Damage is: 16

Chainstrike Warforged 477:
The high captain holds his ground…

Chainstrike Warforged 440:
Tangling Attack Standard Effect: Make a basic attack against a target. On hit, target is knocked prone.

Chainstrike Warforged 440:
Chainclaw Attack Standard, Melee Attack is: 30 vs AC Damage is: 9

Charlotte:
Health Adjusted by 9 (Damage)

Chainstrike Warforged 477:
Charlotte falls to the ground once more, unable to keep her footing in the pouring rain…

Chainstrike Warforged 59:
He targets the soldier to the south of Ghorrd!

Chainstrike Warforged 59:
Snicker-Snack Standard Effect: Make two basic attacks against a single target.

Charlotte:
“Damn fiend”

Chainstrike Warforged 59:
Chainclaw Attack Standard, Melee Attack is: 14 vs AC Damage is: 15

Chainstrike Warforged 59:
Chainclaw Attack Standard, Melee Attack is: 28 vs AC Damage is: 8

Soldier 343:
Health Adjusted by 8 (Damage)

Chainstrike Warforged 59:
The other two target the soldier to Ghorrd’s north west!

Chainstrike Warforged 117:
Snicker-Snack Standard Effect: Make two basic attacks against a single target.

Chainstrike Warforged 117:
Chainclaw Attack Standard, Melee Attack is: 17 vs AC Damage is: 13

Chainstrike Warforged 117:
Chainclaw Attack Standard, Melee Attack is: 21 vs AC Damage is: 8

Soldier 944:
Health Adjusted by 8 (Damage)

Chainstrike Warforged 353:
Snicker-Snack Standard Effect: Make two basic attacks against a single target.

Chainstrike Warforged 353:
Chainclaw Attack Standard, Melee Attack is: 27 vs AC Damage is: 10

Chainstrike Warforged 353:
Chainclaw Attack Standard, Melee Attack is: 15 vs AC Damage is: 13

Soldier 944:
Health Adjusted by 10 (Damage)
Aurelius Ventarn has received initiative.
Canadian Pirate:
Total Defense, End turn.

Common Warforged 405:
The warforge rushes through the broken defensive line!

Captain 453:
Captain’s Longsword Standard, Melee Attack is: 25 vs AC Damage is: 15 Effect: An adjacent ally may make a basic attack against the same target.

Soldier 679:
Longsword Standard, Melee Attack is: 18 vs AC Damage is: 5

Soldier 679:
Longsword Standard, Melee Attack is: Critical Hit vs AC Damage is: 16

Common Warforged 405:
Health Adjusted by 31 (Damage)

Common Warforged 405:
One attempts to punch the princess in the head!

Common Warforged 554:
Bash Standard, Melee Attack is: 19 vs AC Damage is: 8

Princess Marysra II:
Full Health ’’ (Damage)

Princess Marysra II:
Health Adjusted by 8 (Damage)

Kevian Firehide:
“Tic. Figuers one of them would fall now.”

Common Warforged 405:
The three warforge to the south attempt to bash the high captain’s helmet off!

Common Warforged 623:
Bash Standard, Melee Attack is: 19 vs AC Damage is: 6

Common Warforged 395:
Bash Standard, Melee Attack is: 16 vs AC Damage is: 10

Common Warforged 22:
Bash Standard, Melee Attack is: 24 vs AC Damage is: 10

Aurelius Ventarn:
Health Adjusted by 10 (Damage)
You have disconnected.

Chat Log, May 27, 2011

Madisya rachel88